- Greg Brown
- Olivia Ortiz
- Ravenna Thielstrom
We will use MATLAB to create a virtual world by plotting 2-dimensional patches in a 3-dimensional space. Manipulation of the camera will allow the user or observer to "move" about the 3-dimensional space and observe changes in perspective and lighting of the objects.
Priorities of development will be sequenced as follows:
- creating apparently 3-dimensional objects
- moving the camera to alter perspective
- allowing the user to control movement.